Tuesday, January 19, 2016

reflection of mine

I began to layout the game by making the maze in the backdrop. I knew the maze would make it challenging so i tried to make the two hard. I had problems with the back drop changing and making the sprites hide. I worked through these by trying different methods and the help button. I tested it by clicking each set of directions one at a time to see where the problem was. I would remove things and put them back in to see where the problem was. Not a lot of things worked how i intended them to because i struggled a lot with this. I am mostly proud of level one of my game because it works pretty well. I am disappointed with level 2 because i got very frustrated with it and it did not end up working well.

reflection

I think Jake Backer's game was really good because you could choose multi player or single player. Also, i think it is challenging in a very good way. It reminded me of air hockey in the way that you could not let the ball hit the side.

Amelia Collymore's was very good because the balls changed when you hit them. I also think her scoring system was good and fair.

Jon Finn's was good and i liked how the cat got set back to its position when the level changed.

mid term

mid term

Thursday, January 14, 2016

Story board for mid term

My game is going to be an obstacle course with two sprites. The sprites being a bat and a butterfly. I will make my own background with a bunch of obstacles that the sprites have to go around. My scoring will work by if the sprite finishes the obstacles or not. If the sprites runs into the obstacle it will have points deducted. I will use the timing variable to count to 30 seconds for each round. You can win by completing the obstacle course in 30 seconds without hitting the sides. I will have 3 levels and each level will have difficult obstacles. The three levels will not be extremely difficult.